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Dead by Daylight (DBD) Update 6.2.0 PTB Patch Notes

Dead by Daylight, or DBD, is welcoming its latest crossover by means of Resident Evil Project W. It’s now go on the game’s public test build (PTB) servers by August 9, 2022. Which means players will get their practical the brand new Resident Evil-centric content before Resident Evil Project W releases completely.

This is actually the second Resident Evil crossover for the asynchronous horror game Dead by Daylight. Players are often invited to check new content through PTB servers to provide feedback and try the brand new additions before the official release date is confirmed. Downloading and playing on the PTB servers is absolve to everyone, though it’s only designed for PC players on Steam.

By the newest PTB update, Dead by Daylight players can try out the brand new Killer, Albert Wesker. Survivors Ada Wong and Rebecca Chambers may also be available. They’re joining the Killer Nemesis and two existing Survivors, Leon S. Kennedy and Jill Valentine. Resident Evil is definitely a popular of Dead by Daylight and horror fans alike, which means this new collaboration comes as no real surprise.

If you are looking towards testing out the brand new Resident Evil characters arriving at Dead by Daylight, it is possible to join the Resident Evil: Project W PTB environment now. Make sure to browse the official patch notes aswell to get up to date on which each character can perform.

Dead by Daylight: Resident Evil: Project W
Dead by Daylight players can try new Resident Evil characters in the game’s public test build server by August 9, 2022. Behaviour Interactive

‘Dead by Daylight’ Update 6.2.0 Patch Notes: ‘Resident Evil: Project W’ PTB

New Killer – The Mastermind

New Perk: Superior Anatomy

Whenever a survivor performs an easy vault within 8 meters of you, this perk activates. Next time you vault a window, your vaulting speed is increased by 30, 35, or 40 percent. This perk deactivates after vaulting a window. This perk includes a 30-second cooldown.

New Perk: Awakened Awareness

When carrying a survivor, you can observe the aura of other survivors within 16/18/20 meters of one’s position. Auras revealed in this manner linger for just two seconds once you stop carrying the survivor.

New Perk: Terminus

When exit gates are powered, this perk activates. As the perk is active, injured, downed and hooked Survivors are inflicted with the broken status effect until exit gates are opened. When exit gates are open, Survivors will remain broken for yet another 20/25/30 seconds.

New Survivor – Ada Wong

New Perk: Wiretap

After repairing Generators for a complete of 33 percent, this perk activates. After repairing a Generator for at the very least three seconds, press the power button to set up a spy trap, which stays active for 60/70/80 seconds. The aura of the trapped generator is revealed in yellow to all or any Survivors. Once the Killer comes within 14 meters of the trapped generator, their aura is revealed to all or any Survivors. Damaging the generator destroys the Wiretap.

New Perk: Reactive Healing

When another Survivor loses a health state in a 32 meters radius around you when you are injured, instantly boost your healing progression by 25, 30, or 35 percent of the missing healing progression.

New Perk: Low Profile

Once you end up being the last Survivor, this perk activates. Hide your scratch marks and pools of blood for 70/80/90 seconds.

New Survivor – Rebecca Chambers


Upon completing a healing action on another survivor, the targeted survivor gets a 6 percent speed boost to generator repair, healing, chest opening and totem cleansing for 25/30/35 seconds.

New Perk: Reassurance

When inside a 6-meter radius around a hooked survivor, utilize the Active Ability Button 2 to pause their struggle progression for 20/25/30 seconds. If they’re in the struggle phase, in addition, it pauses the Struggle Skill Checks. This perk includes a 40-second cooldown.

New Perk: Hyperfocus

After hitting an excellent Skill Check while repairing or healing, this perk gains 1 token, around six tokens. Each token escalates the potential for Skill Check trigger by 2 percent, the Skill Check cursor speed by 4 percent and the bonus progression for great Skill Checks by 10/20/30 percent of its base value. The perk loses all tokens in the event of normal Skill Check success, Skill Check fails, or in the event that you stop performing the action at all.

Browse the complete Dead by Daylight Update 6.2.0 patch notes at the state game blog.

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