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Owlchemy Labs reveals hand-tracking VR game at Gamescom

Image Credit: Owlchemy Labs

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Owlchemy Labs revealed a fresh, unnamed project at Gamescom today a VR-based multiplayer title that has controller-less hand tracking. The business revealed the title in a brief teaser trailer featuring three players.

In accordance with Owlchemy, the overall game is made from the bottom up with hand-tracking at heart. It’ll feature quirky characters [and] rich interactivity, says the business. It’ll reveal additional information concerning the project in the coming months.

Devon Reimer, CEO of Owlchemy Labs, said in a statement, Hand tracking has provided an unprecedented degree of communication between players. Bundle this new technology with players experiencing our quirky worlds with friends and you also have all of the ingredients for a magical VR experience. Since Cosmonious Highs launch, our studio has nearly tripled in proportions. Owlchemy values trying new things and our next project puts us able to push VR forward to new heights.

Andrew Eiche, Owlchemy COO, added, The very first time we saw and used our very own hands in VR we realized this is actually the future of the platform. Hand tracking lowers the barrier of entry into VR, making games more accessible and intuitive to more folks. Playing games is a lot more pleasurable when youre making use of your actual body because the controller. Since we launched Job Simulator, VR players have already been requesting a multiplayer game from Owlchemy. Our next project lets friends benefit from the classic Owlchemy experience together, with hand tracking opening the entranceway to a complete ” new world ” of VR interactions.

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