It always feels weird calling back again to a casino game I enjoyed or covered on TouchArcade greater than a decade ago, but thats the case with Pocket Halfpipe from Australian indie developer Peter Leary. The overall game first launched in early 2011 so when its name implied it offered up an extremely cool undertake halfpipe skateboarding. While its trick repertoire was missing some important elements, like grinds and slides, it did provide a host of cool flips and grabs and an extremely satisfying simulation of vert skating. It did all of this with a great deal of style too, and I quite definitely enjoyed Pocket Halfpipe in my own original review from in the past then.
Actually I enjoyed Pocket Halfpipe so much that it hasn’t left my iPhone, and over time, despite never receiving many updates, I secretly hoped that it might be updated with new features like full screen support and so on. Sadly the overall game is not any longer on the App Store, though it can still work just fine on my current iPhone, however the developer is in fact doing one much better than releasing an update for Pocket Halfpipe by releasing a sequel called Pocket Skate. As the original game was centered on halfpipe skating, Pocket Skate is really a full-blown street skating game filled with cool environments and seemingly a greatly expanded set of tricks. Browse the trailer.
A very important factor that does appear to carry over from the initial Pocket Halfpipe may be the tremendous sense of style. The overall game is colorful and filled with life, with environments that look like based mostly the truth is with small touches of fantastical elements. Its similar to watching a skateboarding cartoon, and I dig it. One more thing carried over from the initial game may be the extremely painful looking slams, that is always a great thing when you’re able to experience it in the safe confines of a gaming instead of slamming in true to life. Im so thrilled that Peter Leary is continuing to build up a skateboarding game as the bones of Pocket Halfpipe always felt so solid and ripe for expansion. It could took over ten years but Im excited to note that potential (hopefully) realized with Pocket Skate. Its launching on iOS this Thursday for $4.99 without ads or IAP, and an Android version will undoubtedly be just around the corner too.