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Saints Row owner is disappointed by its reception, however the series isn’t being killed off

What just happened? Reception and reviews for the Saints Row reboot weren’t what you’d call triumphant, and the CEO of the developer’s parent company has admitted he’s disappointed because of it all. However, the continuing future of the series doesn’t appear dead and buried.

Lars Wingefors, co-founder and CEO of Embracer Group, the Swedish media holding giant that matters Saints Row developer Volition and publisher Deep Silver among its many subsidiaries, spoke concerning the game during Embracer’s AGM on Wednesday (via Axios’ Stephen Totilo).

Wingefors acknowledged that the reception to Saints Row has been “polarized.” He added, “There exists a lot of items that could possibly be said and details around it. I’m pleased to see a large amount of gamers and fans happy. Simultaneously, I’m a little sad to see also fans unhappy. It’s difficult. I believe we have to wait before sydney in November to possess additional information.”

The good thing for individuals who bought Saints Row is that more patches to repair the bugs, which there are numerous, and further content will arrive further down the road. Wingefors also noted that Embracer is confident Saints Row will undoubtedly be profitable, though it will not make just as much money as a number of the company’s other games.

A less-than-stellar reception to a casino game can kill the franchise. Asked whether this may function as case for Saints Row, which first arrived in the past in 2006, Wingefors replied with typical non-committal exec-speak, but he sounds optimistic: “Obviously you always want every installment of any IP to be higher than the final one. And everything you do is, that is a significant process to judge your position, the results, and you can find a huge selection of people engaged in this game within the group, therefore i still have an excellent trust in those individuals and I’m sure they’ll recommend things for future years.”

Wingefors also remarked that the franchise isn’t the very best with regards to turning a profit, though that’s likely more related to its massive development and advertising budget. “Everybody knows that Saints Row, for instance, is among the harder ones with regards to profits on return. Now that is clearly a way behind usand we shall earn money.”

A reaction to the Saints Row reveal this past year was definately not positive because of the change in tone from the prior politically incorrect and increasingly ridiculous (but nonetheless fun) games. However, Volition developers said they might not back off and make changes.

The overall game arrived last month to mostly middling-to-bad reviewsit comes with an average critic Metascore of 66 and a user score of 2.6. Many players have complained concerning the basic gunplay, dated design, and insufficient anything new, however the biggest problem has been all of the technical issues. Patches should fix these, though it’s hard to assume Saints Row ever experiencing a Cyberpunk 2077-style boost in popularity sooner or later in the foreseeable future.

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