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Soul Hackers 2 is really a solid but soulless Shin Megami Tensei game

There are specific items that game developer Atlus consistently gets at this time: style, presentation, and a banging soundtrack. Since the explosion in popularity the Persona series received, Atlus has nailed the atmosphere in its Shin Megami Tensei games and its own spin-off titles, and Soul Hackers 2 is not any different.

As you hover on the icon in your PlayStation menu, the music begins to blare. A euphoric electronic anthem that sets the tone for all of those other game. Your protagonist is Ringo, an electronic idol with abilities humans can barely imagine. Her key ability may be the Soul Hack. This enables Ringo to create humans back from the dead, although ability is incredibly draining on her behalf. Still, she manages to regenerate several Devil Summoners, and uses their abilities alongside her own to conserve the planet. Yes, it really is anime.

Ringo and the team of Devil Summoners battle much like other SMT games. Ringo can swap by way of a selection of demons at her disposal, using advantageous attacks to down foes. Once your enemies are weakened, you may use what essentially amounts to Personas All-Out Attack, dealing huge harm to remaining enemies and potentially ending the battle early.

Animations arent quite as lavishly detailed as those in Persona 5, however the game manages to check gorgeous. Rather than bold and striking uses of colour to define its style, Soul Hackers 2 leans in on Ringos idol appearance, having her draw shapes in the air, pose, and also tap her tongue for a few cute emphasis. Each battle feels as though a performance, though nearly as extravagant as Tokyo Mirage Sessions fights, that can come filled with a stage and audience.

Initially it feels as though Soul Hackers 2 hits all of the right buttons for today’s SMT fan. The characters are beautifully detailed and stylish, with distinct personalities that shine through instantly. But rather of engaging cutscenes and story beats to drag you through, Soul Hackers 2s opening is similar to someone reading a plot synopsis from Wikipedia. The planet is in big trouble, and thats virtually all of the context we get before Ringo and her sister, Figue, are thrown in to the real world to cope with it. We even begin in the small dungeon.

That small dungeon, close to the docks, is really a sign of what to come. SMT dungeon designs haven’t been too complex beyond those map-based crawlers such as for example Strange Journey, and here, each corridor involves a 90 degree angle, of which point you turn. An incorrect turn might bring about your finding something. Its serviceable, sure, however they feel just like tedious time wasters, rather than the multi-layered puzzles that famous brands Persona 5 attemptedto introduce. Each dungeon is really a simple labyrinth, the one that you try to escape as fast as possible.

Luckily it is possible to bargain with demons to possess them join your team, which at the very least makes visiting a dungeon seem worthwhile. Each new dungeon isnt challenging or perhaps a test of one’s abilities especially not in early stages instead, theyre an opportunity to improve your team and complete your Pokdex of demons. Collect enough demons and youll unlock the opportunity to fuse and summon better creations, as possible in just about any SMT game.

It hits all of the notes you will need an SMT game to, nonetheless it suffers from exactly the same problem that Tokyo Mirage Sessions did. The cast here isnt bad, but definately not memorable. Arrow, frankly, appears like a generic NPC, to the stage that I was surprised to get him turn into a primary portion of the team. The characters are fleshed out during the period of the story, naturally, but only Milady manages to create an instantaneous impression, and its own mostly due to the jokes youll make about her name. *Doffs fedora*

When SMT fans rant and rave concerning the games they love and just why, the characters certainly are a central area of the conversation, and the social link system made Persona the most famous SMT brand undoubtedly. In Soul Hackers 2, the characters are simply fine, therefore is the rest. Atlus once more nailed the presentation and battles we expect from an SMT game, but without characters who make an instantaneous and lasting impression, Soul Hackers 2 eventually ends up feeling soulless.

Compiled by Dave Aubrey with respect to GLHF.

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